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[RELATED-WORK]
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WWE 2K FUTURE MOD FOR SVR PSP
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Let's Talk something About The Game:-
WWE 2K19 [THIS GAME'S MOD IS USED]
WWE 2K19 is an upcoming professional wrestling video game being developed in a collaboration between Yuke's and Visual Concepts, and to be published by 2K Sports. It is scheduled to be released worldwide on October 9, 2018 for Microsoft Windows, PlayStation 4, Xbox One. It is the twentieth game in the WWE game series (sixth under the WWE 2K banner), and is the sequel to WWE 2K18.
WWE SVR11[THIS IS THE GAME THAT IS USED]
WWE SmackDown vs. Raw 2011 (also shortened to WWE SvR 2011 or SVR 11[2]) is a professional wrestling video game developed by Yuke's and published by THQ for PlayStation 2 (PS2), PlayStation 3 (PS3), PlayStation Portable (PSP), Wii, and Xbox 360systems. It is the seventh game in the WWE SmackDown vs. Raw series and the last game under the SmackDown vs. Raw name, with future installments simply being named WWE,[3] hence, it is the last installation of the SmackDown vs. Raw series. It is the sequel to WWE SmackDown vs. Raw 2010 and succeeded by WWE '12. It was the last WWE game to be released on the PlayStation 2 and PlayStation Portable platforms.[4] It was released on October 26, 2010 in North America, October 28 in Australia, October 29 in Europe, and February 3, 2011 in Japan for the PS3 and Xbox 360 versions. The game is based on the two brands of WWE, Raw and SmackDown. A demo version of the game was released in Japan for Xbox 360 in early February 2011.
One of the main changes in the game is the incorporation of a new physics system that allows objects to be used more realistically, such as objects involved in the Tables, Ladders, and Chairs match. Tables now break differently depending on the impact placed upon them. Inside and outside the ring, ladders can now be rested onto the ring ropes and be broken in half. For the first time since the original WWE SmackDown! vs. Raw game, chairs can be thrown at the player's opponents.[5]
The Hell in a Cell match was revamped with expanded cell walls, weapons underneath the ring, steel steps near the poles, and the removal of the cell door. In addition, new ways to exit the cell were introduced, such as barreling through the cage wall. This game was also the last to feature Batista and Shawn Michaels as non-legends or unlockables until the release of later installments of the game.[2]
Game ModesEdit
WWE UniverseEdit
The game's new "WWE Universe" builds storylines, and integrates cut scenes and rivalries between wrestlers based on the matches that are wrestled. These cut scenes appear randomly before, during, and after the match.[2][6] The game features more than 100 cutscenes to push storylines, which can revolve around alliances, rivalries and titles, forward. The game reacts to the players actions and depending on the goal of the player's superstar, original or created, puts them in one of, or several, the top ten contenders lists for a specific title. However, one can only get into the contendership list depending on their rivalries, alliances, match types and most importantly, win-loss ratio.[6]
Road to WrestleManiaEdit
Road to WrestleMania mode has been modified to include new features such as backstage roaming, mini-quests, commentary by Michael Cole and Jerry Lawler, and further interaction with other Superstars. Playable storylines involve Rey Mysterio, John Cena, Christian, and Chris Jericho. Along with that is the new storyline in which players choose Kofi Kingston, John Morrison, Dolph Ziggler, R-Truth, or a created superstar in a quest to end The Undertaker's undefeated WrestleMania Streak. Like previous iterations, the game features several storylines starting during the card leading to the Royal Rumble, a time period dubbed the Road to WrestleMania (26th annual).[2][7]
Create modesEdit
The Create A Superstar mode now includes pre-loaded attribute points for created superstars, while in Create A Finisher mode, a new finisher position is the "Corner", in which finishers can be created in corner position (Cannot be used during the Royal Rumble match). Also attributes such as speed and trajectory can now be modified by single increments rather than 25% increments. The number of available created finishers has been expanded to 130 as well.[2] Online mode also returns – each new copy of the game contains an Online Pass allowing one user to play the game online for free. Players who rent or purchase the game used will obtain a trial of Online Pass.[8]
A new feature called "Match Creator" allows players to create new match types. In addition, Story Designer mode now has new cutscenes, usable sound clips from announcers and wrestler entrance music, support for up to fifteen created superstars, 'branching' story paths depending on which character won the match and the ability to include championship belts in cutscenes and event triggers based on a wrestler reaching a certain state.[7]
WWE SmackDown vs. Raw 2011 marks the video game debut of 11 superstars.
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